St. Anthony of Padua CYO

Intramural Basketball – 2010/2011 Season

 

Rules for 5th and 6th grade boys and girls league

 

Duration of game:      Four (4) ten (10) minute quarters of running time.  Time stops on every whistle in the final minute of EACH half.  If games are running long, the League has the authority to shorten games.

 

Anytime the play stops in the last minute of the game, after a basket, a timeout or on an officials whistle, the clock will NOT restart until the ball has crossed the center court line.  The ten-second rule is still in effect.

 

Overtime Game:        One three (3) minute session of running time. Each team receives one time-out for the overtime session.  (Time-outs are not carried over from regulation.)  If still tied after OT, Sudden Victory immediately takes place with a jump ball.  First team to score wins.

 

Basketball size:          28.5 inches.   (Girls)          regulation men’s (boys)

 

Defense:                     Man-to-Man defense will be played the entire game.  Defensive coverage assignments may switch at any time as long as the defenders are attempting to play man-to-man defense.  Four (4) violations result in warnings, then technicals.  This is a judgment call.

 

No pressing in the backcourt at any time regardless of the score.  Front court change of possession forces the team now on defense to drop back to the half court line to pick up their man.  Violations are administered as a turnover.  Defenders must start man-to-man play as their opponents cross the half court line.

 

When a group of players (two or more) remove themselves from the offense (clear out), no defender will be forced to play defense on them until they clearly join the offensive play.

 

Double teaming:         Double-teaming is allowed in the lane. (3-second area)

 

Playing time:              All players must play at least half of each game.

                                    It is in the spirit of St Anthony’s CYO to give all players equal playing time.

 

Time:                          In backcourt-10 seconds to bring ball over half-court.

                                    In bounds- 5 seconds to bring ball into play.

                                    Between quarters- 1 minute.  Halftime- 2 minutes.

 

Time-outs:                  Three (3) per game. Please do not use time-outs unless completely necessary.

 

Substitutions:             Coaches MUST have substitutes ready at scorers table.

 

Line Up:                      Line-ups are allowed before the start of the game.  For all ensuing quarters there will be NO lineups.  Instead the team with possession will take the ball out from their own defensive baseline to allow the defending team time to pick up their players.

 

Drop Back Rule:        This rule applies when a team is leading by 10 or more points.

The Team in the lead must drop back to the top of the key.

There can be no double teaming anywhere on the court.

Violations will results in a technical foul on the coach.  Two free throws and ball possession will be awarded to the offending team.

 

Fast breaks:               Fast breaks are allowed. Fast breaks may be defended at half court.  All other changes of possession require the defense to drop back to top of the key.  Fast breaks are not permitted when leading by 10 or more points.

 

Fouls:                          Team:  On the seventh (7) team foul of each half, the opposing team will receive a “one and one” foul shot opportunity.  On the tenth (10) team foul the opposing team receives two foul shots.

Personal:  If a player receives five (5) personal fouls, the player is considered “fouled out” of the game.  If there are no substitutions available, the player may be allowed to play.  However, on all additional fouls by the fouled out player, the opposing team receives two foul shots and possession.

 

Free throw distance:  Regulation distance. (15 feet)  Shooter and any other player behind the foul line, may not cross the line until ball contacts rim. 

                                    Girls: Players may enter lane on RELEASE of the ball from the shooter. 

                                    Boys: Players may enter lane once the ball contacts the rim.

 

General rules:            A Team must have minimum of four (4) players to avoid a forfeit.

                                   

All coaches and players must arrive 15 minutes before each game.  In the event the coach is responsible for opening the gym, the coach should arrive 30 minutes prior to the game to ensure the gym is setup for the game.

                                   

A coach should NOT receive a Technical Foul.  An automatic one game suspension will be given to a coach receiving a Technical Foul.  In addition, the coach must appear before the CYO board to review the circumstances that resulted in the Technical foul.  The CYO board will determine if any additional disciplinary action is required at that time.

                                   

                                    If a player gets a technical foul, he is ejected from the game. The player is also automatically suspended from the next game.  In referee’s judgment, the player may also be ejected from the gym. CYO Board will determine if any other disciplinary action is warranted.

 

Referees may eject a coach from a game and/or facility.

 

Coaches who are unable to control conduct of parents should IMMEDIATELY contact their league coordinator.

 

Coaches will make themselves aware of the responsibilities of the opening and closing of gyms.

 

Immediately notify your League Coordinator when a player is consistently missing games and/or practices.

 

Only a coach and one assistant coach are allowed to sit with the Players.

 

Only the coach is allowed to talk to the referee.

 

Have fun!!!

 

 

 

                                   Revised at the February 2011 CYO board meeting.